New exercise

Hey guys,This is my latest exercise, using a model made in 2022. The purpose of this exercise is to practice character lighting and test facial binding and facial animation in UE5. I used an iPhone to capture the animation information of the head and eyes, and used the new voice driver of UE5.5 to achieve the effect of mouth animation. The dubbing and lines are from my favorite martial arts movie "Ashes of Time". I hope you will like it.